Opening area
Choose the world size, learn gestures, and leave together.
Big Walk · 01 articles
Use a deliberately incomplete landmark and transport guide to decide where the group should look next.
Relative route finder
The diagram is deliberately not a full map and not to scale. Use it to decide which major control or transport landmark to look for next.
Choose the world size, learn gestures, and leave together.
The first fixed progress gate from the beach side.
The dependable landmark for the map and compass.
Use it to orient around the Map Room side of the world.
Connects the group’s progress to train travel.
Connects the group’s progress to the chairlift.
Connects the group’s progress to tunnel travel.
A travel option confirmed by a visible achievement.
A high travel option confirmed by a visible achievement.
A later travel option; this guide does not map every entrance.
Recommended starting points
Navigate the opening area, Crosswalk, Map Room, tower routes, trains, chairlift, and tunnels without a false full-map claim.
Read guideComplete category