PuzzlesBy Big Walk WikiPublished

Big Walk Speaker Sound Matching Puzzle

A focused Yellow Tower sound guide for the five reference booths.

A laser from Yellow Tower marks the upper-left music-room route
The speaker-matching building lies in the upper-left Yellow Tower route area.
Table of contents

The upper Yellow Tower music room has five reference booths inside and five movable yellow speakers outside. Reproduce each reference pattern through the intercom, test candidate speakers, and hang the matching unit in the same booth. The name used here is descriptive.

Quick solution

  1. Find the pale red-platform building at approximately 3200, 1260.
  2. Put one player in the locked reference room and one with the movable speakers.
  3. Listen to reference booth 1.
  4. Reproduce its rhythm, pitch movement, or syllable pattern through the intercom.
  5. Test the movable speakers and hang the matching one in booth 1.
  6. Repeat in order through all five booths to release the reward.

Find and divide the two sides

The beige-and-red striped building sits in the upper-left map area. Five loose yellow speakers and five destination booths distinguish it from the six-mic arch.

The pale music-room building stands on a wide red platform
The speaker-matching room is the pale rectangular building on the broad red platform.

Describe sound structure, not a guessed object

The inside player listens to one numbered reference. At the intercom, reproduce the sound's rhythm, rising or falling pitch, pauses, or syllable shape. Avoid a label such as bird or alarm unless both players already proved they use it for the same candidate.

Test and place one speaker

The outside player compares the movable speakers and hangs the accepted match in the corresponding booth. Keep unmatched units together so a confirmed speaker cannot drift back into the candidate pool.

Inside the music room, movable speakers and reference booths line the walls
Compare loose speakers one at a time and hang each accepted match in its numbered booth.

Confirm completion

Repeat for booths one through five. The challenge completes and releases the red reward when all five references have the correct movable speaker.

Isolate a bad match

Failure Recovery
Several placements are uncertain Work on one booth only; remove no confirmed matches.
Two candidates sound similar Compare just those two against the same repeated reference.
The description is too vague Use rhythm and pitch movement instead of a guessed object name.
All booths are filled but nothing completes Recheck the first disputed booth and replace only that speaker.

Continue the Yellow Tower route

Return the piece to Yellow Tower and consult the complete Tunnels route. Continue to Mirrored Stage Directions for a visual signal puzzle.

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