Big Walk Communication Tools
Match distance, obstruction, speech, visibility, or regrouping problems to a useful in-game tool.
Table of contents
Big Walk combines proximity chat, arm gestures, and a collection of tools and toys. Not every object needs to be treated as an objective; many exist to help friends communicate, experiment, or distract one another.
Walkie-talkies
Walkie-talkies directly affect communication. Voices crackle through them, and text chat can use them too. They are useful when players move beyond ordinary proximity range, but they do not remove every communication limit.
Before splitting up, make sure the players moving away understand how the walkie-talkies are being used. A tool only helps if both sides know who is calling whom.
Arms and gestures
Pointing, waving, and gesturing remain available when talking is not. Use a gesture to confirm a direction, draw attention to an object, or show that a message was understood before the group separates.
The known tool and toy set
The game's tool collection includes:
- walkie-talkies;
- laser pointers;
- binoculars;
- megaphones;
- flares;
- whiteboards;
- cowbells;
- a big golden head.
Discover what each item does in the world before building a plan around it. The presence of an item in this list does not establish its location, range, quantity, or whether a particular challenge requires it.
A simple group method
- Show the item to the group before carrying it away.
- Decide who will keep it for the next stretch of the walk.
- Test any communication effect while everyone is still close.
- Use arms or text as a fallback when voice is unavailable.
- Return the item to a shared meeting point if the group changes roles.
The goal is not to optimize every toy. It is to keep the group able to make a decision when distance or the environment changes how people can talk.
Related guides
Big Walk Voice & Text Chat
Use proximity voice or parity text chat, understand distance and walls, and keep communication inside the game.
Read guideBig Walk Map & Landmarks — Scoped Route Guide
Navigate the opening area, Crosswalk, Map Room, tower routes, trains, chairlift, and tunnels without a false full-map claim.
Read guideBig Walk Puzzle Teamwork
Choose a 2, 3, or 4+ world, divide observation jobs, and use in-game communication limits as part of the puzzle.
Read guide